
HARVEST APP
MOBILE APP
PROJECT SUMMARY
Today’s health-conscious shopper struggles to provide organic food for her family and prefers not to shop at chain grocery stores. With the help of Harvest, Our user will benefit from the option to pick a variety of fresh local foods that can be conveniently delivered while also supporting the local economy.
We wanted to create an app that allows our users to get local farmers market items delivered to their door.
Product Designer
User Research, Visual Design, Prototyping & Testing
Timeline
~3 Weeks
Year
November 2020
THE DESIGN PROCESS
Over three weeks, Anna Curl, Kate Ellis, Al Schmidt, Ali Villareal and I, worked together to create an easy-to-use app that allows users to get local farmers market items delivered to their doors.
The COVID-19 pandemic disrupted everyone's lives, but it hit small local businesses especially hard. So we wanted to create an app that would connect local farmer and small business owners to customers who wants an alternative to shopping chain grocery stores, but the convenience of online shopping.
User research and competitive analysis were really important to our ultimate design. We worked together to complete our user interview and research, definition, and ideation. I sketched a lo-fi prototype of how I envisioned Harvest. We used a lot of features from my lo-fi sketches to create the hi-fidelity prototype. I designed the 'Add to Cart' and 'Checkout Process' screens of the Harvest app. I also helped with alignment, formatting, and wireframing. We completed five user tests with the first iteration of our high fidelity prototype. After incorporating some critical feedback, we iterated the process again for our final product.
RESEARCH
We conducted five user interviews and collected 77 survey responses to understand user's shopping habits, pain points, and motivations. We wanted to know how important local produce and farmer's markets are for health-conscious shoppers to gauge the viability of our app, especially during the COVID pandemic.
Our user research found that shoppers did not like to spend more than an hour or two shopping. We also noted that most shoppers are willing to spend more at one store than frequent multiple stores to find discounted and cheaper items.

COMPETITOR ANALYSIS
Most apps and services were based in and solely serving large metropolitan areas. Apps were not engaging or intuitively designed. Competitor adjacent businesses offered packaged meal plans, produce, and grocery items, directly connecting with local farmers.

USER INTERVIEW
Research showed pain points related to crowds, product availability, and sourcing products/goods at more than one location.

GOOGLE FORM SURVEY
Surveys highlighted commonalities in feelings towards the grocery shopping experience and time spent shopping. It also showed discrepancies within diet and food choice lifestyles.

98.7%
of users spend 1-2 hrs shopping

61%
of users buy groceries weekly

71.4%
of users frequent 1-2 stores
USER PERSONA

DEFINITION
To understand the user and prioritize key features that would improve the user experience.
PROTO–PERSONA
After organizing our user insights into an Affinity Diagram, we created a proto-persona of Gwen Martin before finalizing our user persona.
Gwen is a young mom that is constantly busy with work and family but still very health-conscious, especially with a one-year-old.

IDEATION
To generate ideas and solutions for the redesign
We brainstormed using the 'I Like, I Wish & What If' Diagram and the Feature Prioritization Matrix. We were able to develop some ideas and features to incorporate into the app to make shopping at farmers markets more convenient and enjoyable.

FEATURE PRIORITIZATION MATRIX
After brainstorming, we voted on which features would make the most impact and improve the users' experience. We narrowed it down to three features–
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Providing an option for meal kits crafted by local farmers and chefs
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Giving reward/loyal points/discounts for frequent shoppers
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Suggestions based on dietary needs.
STORYBOARD
We created a user storyboard to ideate our shopper's experience.
We are designing for today's health-conscious shopper struggling to provide organic food for her family and prefers not to shop at chain grocery stores. With Harvest, our users can choose a variety of fresh local foods while supporting the local economy.


USER FLOW
It was important that users could browse and shop before creating an account. In our competitor analysis, other grocery delivery apps did not allow users to access the app until they created an account, which was frustrating and stressful.
STAY CONNECTED
PROTOTYPING
After defining the user and ideating different solutions, we independently sketched how we envisioned Harvest. Below are my lo-fi sketches. I hand-drew 18 frames to visualize the layout and design of the app.
LO-FI Wireframes Sketches






WIREFRAME PROGRESSION
After lo-fi prototyping independently, we reconvened and discussed which features and layout would best resolve our users’ issues and frustrations. We integrated all of our sketches to create our hi-fi prototype.
Wireframe Progression
Onboarding Screen
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Add to Cart Screen
Track Runner Screen

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TESTING
To identify any usability problem, collect data, and determine user satisfaction with the product
After designing the lo-fi prototype, we completed five usability tests. We analyzed our data and isolated three main issues.
Addressed the following user issues–
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Message Vendor as well as Runner
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Reward System Breakdown
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Accessibility to Create an Account for New Users

FINAL PROTOTYPE
We worked together to build our hi-fi prototype. I designed and wireframed the 'Add to Cart' and 'Checkout' Screens and transitions. I iterated the process 2-3 times for continuity and uniformity in our app design.

CONCLUSION

PRODUCE & MEAL SUBSCRIPTION
We want to offer curated boxes of seasonal local produces that would be delivered bi-weekly, weekly, and monthly to ensure freshness.

RECIPE SUGGESTION
Based on what shoppers have in their shopping carts, the app will generate a recipe or suggest other ingredients for a recipe.

RUNNER & VENDOR SIGN UP
We designed the customer/shopper experience. We want to create the runner and vendor side of the app.

REWARD SYSTEM
We want to incentivize frequent shoppers with a reward system to continue shopping local and support farmers.